This lecture broadly looked at three main ideas:
1. Idea of history about thinking about the occupation of space
2. The envelope in which that occupation occurs within
3. Case studies
The Blur Building 2002
Form: A noun and verb – making and engaging to construct.
The book the History of a House – was the first time the user was considered when forming ; ask the user and former the brief from the user. Previously architects designed facades, which were a monument of your skill and understanding of architecture. The French were interested in social form. A 13th century French château had a shower, fence, chapel and one big room where people living, bathed, ate and slept. The history of domestic houses is not multiple rooms but one big room. This sophisticated idea of lots of rooms stemmed from the idea of the designer starting to question what is the space for. Not designing a space from the outside but from the inside, articulating a program formed from the user.
The continuous building, notion that a continuous building makes the city. Figure ground, the thing that matters to you against a setting that is not important. Started to consider the space as the figure and the building as the background. French developed an entire thinking, a new shift where the space was priority. A building that is not derived because it is static but because it is active, with a program of use within in.
The implications of this, is us today are users who are living within our homes based on this French thinking. Series of rooms now known as lodgings, 17th the apartment arrived. Idea of status, started to name things within the space such as the space between the bed and the wall. Started to divide the room into sections, became obsessive. With the apartments became a new set of social relationships. This incredibly radical revolution was driven by women, social relationships salons, where women held dinner parties where they were having rich and fascinating private lives and conversations. Houses were being used for radical engagement. Allowing you to live in a more intriguing and individual way.
Space now became the medium for experimentation and within this occupational development. Apartments then became two stories, conversations, games, dinner parties the ‘salon’ became the social event. In the city this was being pushed to the next phase. ‘Otels’ chateaus in the city designed to have your friends over, built around a courtyard on three sides. The French were interested and valued the city. The city was a social stabilizer and the Otel was the space within, the Figure within the building.
The French looked at moving through space as a sequence and experience, a sequence that someone engages with as the move through a space, which can then be considered theatre and a performance. Designer was playing games with the user, through the location, shape and scale of the room. Spatial theatricality making you feel emotions.
Residential squares, inside and outside saw an interest in public and private boundaries. The space was the defining angle of figure – the art of distribution and planning was essentially the arrangement of space. French facades began to express what was happening internally – neo classical architecture, the way a building was understood was via layers. French used a mix – gothic facades, Italian detail renaissance – combined the fact that they were concerned with the use of the space example larger windows.
Did not all necessarily radically change. For example, the emergence of the Domino Plan – le Corbusier notion on how to join together French thinking and modernism. Italian thinking – The minimal gesture in a continual landscape – French design was about the space and the figure. Take the logic look at society and use these tools to design. The space thinking, space designed from the inside out. Le Corbusier was different to other modernist who favored Italian thinking he looked at the French design values.
20th century – collapse of public space, we have produced public space that is being consumed rather then just made. American land art in the 1970s started to recapture these ideas.
The convention that we live in such as suburban houses can be modified. Situationists mapping layered research of where people go to do things and where places are located– developed an idea through research that you need to control space by keeping people apart. Suburbia is about isolation, keeping people apart, such as trees and gardens.
METASTASIS: Patterns of behavior rituals social and technical processes are critical actors.
What is important about space is not physically about where it is but how it is used. ‘Crystal house’ 1938 Chicago fair. Occupation in terms of actors and how actors engage in a network. Gives us a structure to develop new prototypes and develop social progress. Allow for a social and event based response.
As designers we are set designers, we direct and advise actors, we shape roles and write scripts. This process is dynamic fluid and social interaction. Architectural space designed by an active envelope, Marshal Kloon. The art of building should be understood by the process of clothing, followed by the development of structure merely to support it – the building acts an a wrapper for functions and events, architecture is nothing more then texture – Godforrey
The space/ architecture is about filtering and control, artificial reality, architecture takes on board other technological digital means. A mixed reality environment creates a whole presents very powerful networks not just furnished with physical objects but with data. Within the we have biology, not just what it is but what it does. The architecture transforms the environment around them. The boundary itself can be dynamic. Buildings as processes of change and flow increase the reliability and flexibility of the occupation internally. What is its role as an external control for the users
Constructed by Fabric, balloon that is air controlled, by changing the balloon you are radical changing the involvement for the user. Represented a new form of space. Uniform spatial experience for the visitor, software over hardware, radical opposition for its time. It was programmable by the designers but also changeable the occupants. Designed a building to let the users write their own script. The idea of autonomy, you are the controller, that is coming back today.
Apply recent technology which allows one to be the controller such as Ipods to social space. A world without boundaries moving beyond the mundane, create your own experience.
2. Rod and Crater
A space where the ecology of occupation Is cosmetic. Extending an interest in land art – your system of values you are inhabiting the space as well. How cosmology can come into a space. A space where you are dwelling with the stars. A space where you can begin to see yourself engaging and seeing eternity.
3. Blur (2002)
Interactive cloud. The occupation is about the relationship the people and the environment. Entirely achieved through process not a static environment.
For those who are craving some more reading about interactive environments…
This article explores a few designers who have taken on the idea of human interaction and shifting atmospheric variables to create some design and product innovations! An amusing article to say the least, you won’t regret clicking below ..